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Developers face a fragmented landscape for GPU programming, forcing them to use vendor-specific toolchains like CUDA or juggle multiple complex APIs (Vulkan, Metal, DirectX) to achieve cross-platform support. This vendor lock-in stifles hardware competition, while the complexity creates a high barrier to entry, preventing many from leveraging powerful GPU acceleration without significant specialized knowledge and effort.
A comprehensive toolkit and platform that allows developers to write code in a single, modern language (like Rust) that compiles to highly optimized, native code for any major GPU (NVIDIA, AMD, Intel). This would include a unified API, a rich set of libraries for common tasks like AI and graphics, and professional-grade, cross-vendor tooling like debuggers and profilers, effectively breaking the CUDA moat and democratizing high-performance GPU programming.